How to Use the Boombotix SYNC App

If you are looking to set up a mobile surround sound system, the Boombotix app is amongst the first that enables you to set up a streaming audio network over wireless 4G/LTE networks. All you need are several friends with iOS devices and you can set up the most mobile surround sound system ever conceived.

This article covers some of the basic functionality of the Boombotix SYNC app. As we incorporate new features into the app or refine existing ones, we will keep this article updated to reflect the most recent product state. Let us know if you have any questions.

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Boombotix App Synchronic Opening to Alpha Testers

Boombotix App

Several years ago I started a project trying to figure out how I could get my friends to sync up their Boombots. There were a lot of technical hurdles to jump through. A lot of wireless protocols have limited range. I tired FM transmitters, lugging WiFi routers around and even tried to press play at the same time with my friends. Recently Samsung released their new phones with GroupPlay in which users could synchronize music with multiple phones over WiFi. This was cool, but not THAT cool. One of the things I envisioned was being able to get everyone’s content sync’d over a mobile network (3G/4G/LTE). Using a mobile network, friends could stay synchronized over a greater range thus allowing full mobility. Whether it’s biking, skating, skiing or hiking, this technology was optimized for life in motion. As networks have increased in speed recently, the possibility is now a reality.

I went through a hand full of developers that found the program to be too tedious and technically challenging. After all, it was. We had to use an oscilloscope in order to detect latency issues between devices. There is an extensive look up table that has to take into consideration all of the different latencies associated with using Bluetooth vs. line-out, different operating systems, and handsets. This list of challenges only gets to be bigger as more devices are added to the mix.

I files a patent several months ago around synchronizing mobile devices over an NTP server. To me, this project represents my biggest technological contribution that I’ve ever done. In getting this product to market, there will of course be more challenges, but having a shippable product is a really relieving step to be at. Now we’re looking to open this alpha version up to a select number of users within the Boombotix community soon. I’ve set up this sign up list for those interested in participating in the early testing. Our Google doc filled up and I thought this list would be much better to protect everyone’s data security anyhow.

You will receive a notification when you have been selected for Alpha testing. I’ll be putting together a pretty extensive user guide for the app shortly along with a video demo.

Sign up for Boombotix App Alpha

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Boombotix Files Provisional Patent for Synchronized Digital Media on Mobile Networks


1,093 successful U.S. patent applications on 13 October 1868, at the age of 21 Source: Rutgers

From the moment I started this company, I envisioned creating the ultimate mobile audio system. We always tossed around the idea of being able to synchronize our media to enable our users to create a mobile social listening experience. Historically, the only way to synchronize content was over AM/FM radio or local Wi-Fi networks. Each of these mediums has limitations. With AM/FM broadcasts, signals degrade in quality. A lot of noise is introduced in the line. This archaic technology requires a robust transmitter and compliance with the FCC when broadcasting beyond 100 feet. With Wi-Fi, a lot of the bandwidth constraints are lifted at the expense of power consumption and overall mobility.

Synchronic is a technology we came up with to synchronize digital media over a mobile network (3G/4G/LTE). Our belief was that this technology will work good today and phenomenally tomorrow. A lot of what we are building is driven around managing latency between devices. Content is streamed from the cloud to multiple devices. Our technique accommodates varying operating systems and handsets to manage latency with the goal of creating a delta no greater than 25 milliseconds (small enough not to be detected by ear). This has been done on Wi-Fi and you can even see the technology featured in Samsung’s Group Play feature, but we’re taking this tech and putting it on the cloud.

Check out our provisional  patent for synchronized digital media content on mobile networks here. If you are interested in filing your own provisional patent application, this article will guide you through it in three easy steps.

Fig1 Shows one device uploading content to the cloud and streaming to multiple devices in sync.

Fig1 Shows one device uploading content to the cloud and streaming to multiple devices in sync.


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